These are popular patterns for making decisions in mutual aid and open source communities. You can use them as they are or as a starting place for customizing your own CommunityRule.
Important decisions require unanimous agreement. Proposals pass only if no serious objections remain.
Units called Circles have the ability to decide and act on matters in their domains, which their members agree on through a Council.
Power is held by autonomous "cells." A central hub acts as a switchboard for resources but cannot dictate cell activities.
A representative sample of the community is chosen by lottery to form a temporary council.
Members can vote directly or delegate their vote to a trusted peer on a per-topic basis.
Authority is granted to those doing the work. If you do the task, you decide how it gets done.
Voting cost is squared (V²), preventing a majority from steamrolling a passionate minority.
Independent groups share a central brand/charter but have total autonomy over internal rules.
Starts as a Dictatorship for speed, moving to a Board, and finally to full community ownership.
A single individual holds ultimate power, usually intended as a temporary state until the project is stable.
Any participant can propose a rule change. If enough sign it, it goes to a general vote.
An existing board selects its own successors to preserve a specific mission over time.
An elected board determines policies and organizes their implementation.